Consumer eye tracker device primarily intended for Interactive Use in games and other software.
The Tobii Eye Tracker 4C is a small piece of hardware that attaches to the bottom of your screen and
connects to your computer via USB. It tracks your head and eye movements to understand where
you are looking at on the screen. Using the gamer's natural gaze to complement traditional inputs
(like mouse and keyboard) provides a richer gaming immersion and allows for exciting new
gameplay. As of today, Tobii Eye Tracking powers over 130 games.
WHAT'S IN THE BOX?
✔ The Tobii Eye Tracker 4C with attached USB 2.0 cable, 80cm
✔ Two mounting brackets for installation. One to get started right away and the other as a spare
✔ USB Extension Cable* (1 Meter)
✔ Warranty and safety & compliance papers
✔ The installation guide with instructions on how to mount your eye tracker to a laptop or monitor
- Max Screen Size: 27 inches with 16:9 Aspect Ratio (30 inches with 21:9 Aspect Ratio)
- Operating Distance: 20 – 37″ / 50 – 95 cm
- System Recommendations: 2.0 GHz, Intel i5 or i7, 8 GB RAM
- OS Compatibility: Windows 7, 8.1 and 10 (64-bit only)
The Tobii Eye Tracker 4C is primarily intended for Interactive Use in games and other software.
If you want to use or develop software for Analytical Use of eye tracking, such software must have a
special license for this from Tobii. For more information, see the user guide (attached under Product information).
You can use the Product for development purposes or for your private, noncommercial use only. Do not resell, repackage or redistribute it.
The Tobii EyeChip ASIC combines powerful processing with the world’s most advanced eye tracking platform – reducing CPU load and power consumption from your device.
Easy to set up and start using with your PC monitor or laptop. The Tobii Eye Tracker 4C connects through a simple USB and has native support in Windows 10.
The only eye tracker that provides simultaneous eye and head tracking, making interacting with your device more natural and deepening immersion in games